Mage Frost: level 60 build, talents, rotation and DPS
This is what our simulator gets for the Mage Frost at level 60: the gear the optimizer finds among the items known from the beta, the preset talents, the rotation followed and the damage of every ability over a 180-second fight against a stationary boss.
562 DPSAverage DPS
#5Rank of 21
20.6%Crit
448Spell power
Rotation
Frostbolt as the filler.
Ice Lance on a Frozen target (Fingers of Frost, Winter's Chill).
Evocation and the mana gem for mana.
Observed opening
The first 14 seconds of the simulated fight: the hits that deal direct damage, in order.
Arcane Focus5/5Improves your chance to hit with Arcane spells by 5%.
Wand Specialization1/2Increases your damage with Wands by 13%.
Arcane Concentration5/5Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Arcane Subtlety2/2Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.
Arcane Impact3/3Increases the critical strike chance of your Arcane spells by 6%.
Arcane Meditation3/3Allows 50% of your Mana regeneration to continue while casting.
Frost 32 points
Elemental Precision5/5Improves your chance to hit with Frost and Fire spells by 5%.
Improved Frostbolt5/5Reduces the casting time of your Frostbolt spell by 0.5 sec.
Ice Shards5/5Increases the critical strike damage bonus of your Frost spells by 100%.
Frost Channeling3/3Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%.
Ice Lance1/1Deals 28 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
Piercing Ice3/3Increases the damage done by your Frost spells by 6%.
Shatter3/3Increases the critical strike chance of all your spells against Frozen targets by 50%.
Fingers of Frost2/2Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.
Winter's Chill5/5Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
Level 60 gear
Slot
Item
Source
Head
Dreadmist Mask
Scholomance — Darkmaster Gandling
Neck
Choker of the Fire Lord
Molten Core — Ragnaros
Shoulders
Shroud of the Nathrezim
Stratholme
Back
Spritecaster Cape
Blackrock Depths — Houndmaster Grebmar
Chest
Acumen Robes
Maraudon — Twisted Evils
Wrists
Spidertank Oilrag
Gnomeregan — Electrocutioner 6000
Hands
Dreadmist Wraps
Scholomance
Waist
Satyrmane Sash
Maraudon — Lord Vyletongue
Legs
Dreadmist Leggings
Stratholme — Baron Rivendare
Feet
Omnicast Boots
Blackrock Depths — Golem Lord Argelmach
Ring 1
Ring of Spell Power
Molten Core
Ring 2
Blackstone Ring
Maraudon — Princess Theradras
Trinket 1
Talisman of Ephemeral Power
Molten Core
Trinket 2
Smokey's Lighter
Stratholme — The Great Fras Siabi
Two-hand
Mechanic's Pipehammer
Gnomeregan — Data Rescue
Held in off hand
Orb of the Forgotten Seer
Scarlet Monastery — Bloodmage Thalnos
Item effects simulated
Smokey's LighterEphemeral PowerIncrease Spell Dam 18
A 180-second fight against a stationary level-63 boss, the raid buffs and consumables of the class's family, a standard race, item effects on. Level-60 base stats and several Classic values are estimates, flagged in the simulator. Results will move with the game.
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