Paladin Protection: level 60 build, talents, rotation and threat
This is what our simulator gets for the Paladin Protection at level 60: the gear the optimizer finds among the items known from the beta, the preset talents, the rotation followed and the damage of every ability over a 180-second fight against a stationary boss.
359 TPSThreat per second
#2Rank of 3
1 794Damage taken / s
4 220Health
Rotation
Keep Seal of Righteousness up; Judgement on cooldown.
Holy Shield on cooldown: more blocks and holy damage on each block.
Holy Strike on cooldown.
Reckoning: an extra attack after each block.
Observed opening
The first 14 seconds of the simulated fight: the hits that deal direct damage, in order.
1.5 sJudgement of Righteousness2.4 sSeal of Righteousness3 sHoly Strike4.8 sSeal of Righteousness7.2 sSeal of Righteousness9 sHoly Shield9.6 sSeal of Righteousness11.5 sJudgement of Righteousness12 sSeal of Righteousness13 sHoly Strike
Damage by ability
Ability
Share
DPS
Casts / min
Crits
White (main hand)
57.7%
160
—
16%
Holy Shield
14.0%
38.8
4.5
9%
Holy Strike
11.1%
30.8
5.9
19%
Seal of Righteousness
9.4%
26
22.5
19%
Judgement of Righteousness
7.2%
20
5.0
19%
Smokey's Lighter
0.7%
1.9
0.7
—
Talents chosen
Holy 8 points
Divine Intellect3/5Increases your total Intellect by 6%.
Divine Strength5/5Increases your Strength by 10%.
Protection 43 points
Redoubt5/5Damaging melee attacks against you have a 10% chance to increase your chance to block by 20%. Lasts 10 sec or 5 blocks.
Toughness5/5Increases your armor value from items by 10%.
Anticipation5/5Increases your Defense Skill by 20.
Precision3/3Improves your chance to hit by 3%.
Improved Righteous Fury3/3While Righteous Fury is active, all damage taken is reduced by 6%.
Improved Seal of Fury1/1When Seal of Fury's shield is fully absorbed, restore 0 Mana, increased by 15% per level the attacker is above you, up to 45%.
Sacred Duty2/2Increases your total Stamina by 4% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by -60 sec.
Shield Specialization3/3Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.
One-Handed Weapon Specialization3/3Increases the damage you deal with one-handed melee weapons by 10%.
Swift Judgement1/1Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
Reckoning5/5Gives you a 40% chance to gain an extra attack after Blocking a melee attack and a 100% chance to gain an extra attack after being the victim of a non-periodic critical strike.
Templar's Bulwark1/1When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Iron Creed5/5Increases the threat generated by your Holy Strike ability by 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.
Holy Shield1/1Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
A 180-second fight against a stationary level-63 boss, the raid buffs and consumables of the class's family, a standard race, item effects on. Level-60 base stats and several Classic values are estimates, flagged in the simulator. Results will move with the game.
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