Warrior Protection: level 60 build, talents, rotation and threat
This is what our simulator gets for the Warrior Protection at level 60: the gear the optimizer finds among the items known from the beta, the preset talents, the rotation followed and the damage of every ability over a 180-second fight against a stationary boss.
630 TPSThreat per second
#1Rank of 3
1 630Damage taken / s
4 450Health
Rotation
Shield Slam on cooldown.
Revenge after a dodge, parry or block.
Heroic Strike with spare rage (it gives more threat per rage point).
Sunder Armor with the rest of the rage.
Bloodrage on cooldown.
Observed opening
The first 14 seconds of the simulated fight: the hits that deal direct damage, in order.
Improved Heroic Strike3/3Reduces the cost of your Heroic Strike ability by 3 Rage.
Improved Charge2/2Increases the Rage generated by your Charge ability by 6.
Improved Tactical Mastery1/5Tactical Mastery lets you retain up to an additional 3 Rage when you change stances.
Protection 40 points
Anticipation5/5Increases your Defense Skill by 20.
Shield Specialization5/5Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block.
Improved Bloodrage2/2Increases all the Rage generated by your Bloodrage ability by 50%.
Toughness5/5Increases your Armor value from items by 10%.
Defiance3/3Increases all threat generated in Defensive stance by an additional 15% while a shield is equipped.
Improved Revenge3/3Increases damage dealt by your Revenge ability by 60%.
Last Stand1/1When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
Master of Defense2/2Grants you a 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
Improved Sunder Armor3/3Reduces the Rage cost of your Sunder Armor ability by 3.
Vanguard1/1Your Charge ability is now usable while in Defensive Stance.
Bastion5/5Increases all damage you deal by 10% while a shield is equipped.
Concussion Blow1/1Stuns the target for 5 sec.
Focused Rage3/3Reduces the Rage cost of your offensive abilities by 3.
Shield Slam1/1Slam the target with your shield, causing 430 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
A 180-second fight against a stationary level-63 boss, the raid buffs and consumables of the class's family, a standard race, item effects on. Level-60 base stats and several Classic values are estimates, flagged in the simulator. Results will move with the game.
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