Arcane Intellect Lvl 1 · 5 ranks (max 56) Arcane
Increases the target's Intellect by 31 for 60 min.
Every Mage spell up to level 60, with its cost, cooldown and text as the game client describes them. Hover a name to show the Wowhead tooltip.
Increases the target's Intellect by 31 for 60 min.
Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.
Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%.
Chills the target for 1.5 sec.
Finishes the remaining cooldown on all your other Frost spells.
Increases the critical strike chance of your Fire spells by 2%.
Improves your chance to hit with Frost and Fire spells by 6%.
Increases the damage done by your Fire spells by 3% per your Fire effects on the target, up to a maximum increase of 12%. Effects which mix multiple schools of magic do not qualify.
Hurls a fiery ball that causes 483 Fire damage and an additional 60 Fire damage over 8 sec.
Increases the range of your Fire spells by 6 yards.
Increases Armor by 200. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%.
Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
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Increases the critical strike damage bonus of your Frost spells by 100%.
Fire spells have a chance to stun the target for 2 sec.
Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec.
Increases the damage dealt by your Cone of Cold spell by 15%.
Reduces the cooldown of your Fire Blast spell by -2 sec and increases its range by 15 yards.
Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec.
Increases the critical strike chance of your Flamestrike spell by 15%.
Reduces the cooldown of your Frost Nova spell by 4 sec.
Reduces the casting time of your Frostbolt and Frost Blast spells by 0.1 sec.
Increases all your resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec.
Restores 1 mana.
Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%.
Increases the damage done by your Frost spells by 2%.
Increases the critical strike chance of all your spells against Frozen targets by 1%.
Gives your Frost damage spells a 0% chance to apply the Winter's Chill effect, which increases the damage done by your Cone of Cold spell to the target by 40%, stacking up to 5 times.
Conjures 10 bottles of crystal water, providing the mage and his/her allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.
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You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.
Conjures 10 cinnamon rolls, providing the mage and his/her allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.
Blasts the enemy for 438 Fire damage.
Launches Arcane Missiles at the enemy, causing 209 Arcane damage each second for 5 sec.
Transforms the enemy into a pig, forcing it to wander around for up to 50 sec. While wandering, the pig cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
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Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 135 and healing spells by up to 270. Lasts 10 min.
Slows falling speed for 30 sec.
Causes an explosion of arcane magic around the caster, causing 242 Arcane damage to all targets within 10 yards.
Calls down a pillar of fire, burning all enemies within the area for 417 Fire damage and an additional 332 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 113 and healing spells by up to 225. Lasts 10 min.
Removes 1 Curse or Bane from a friendly target.
Blasts the target with energy, dealing 236 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.
Teleports the caster 20 yards forward, unless something is in the way. Also frees the caster from Stuns and Immobilizes.
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Absorbs 913 Fire damage. Lasts 30 sec.
Deals 145 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.
Absorbs 570 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min.
Hurls an immense fiery boulder that causes 583 Fire damage and an additional 212 Fire damage over 12 sec.
Teleports the caster to Ironforge.
Teleports the caster to Orgrimmar.
Teleports the caster to Stormwind.
Teleports the caster to Undercity.
Absorbs 913 Frost damage. Lasts 30 sec.
Scorch the enemy for 178 Fire damage.
Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for 10 sec. Generates a high amount of threat.
Quickly launch a weak blast of frost at the enemy, causing 77 Frost damage and slowing movement speed by 40% for 9 sec.
Launches a projectile of pure Arcane energy at the enemy target, causing 120 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.
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Conjures a mana agate that can be used to instantly restore 400 mana. Conjured items disappear if logged out for more than 15 minutes.
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 493 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
Increases Armor by 560 and frost resistance by 15. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Teleports the caster to Darnassus.
Teleports the caster to Thunder Bluff.
Increases your resistance to all magic by 15 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Conjures a mana jade that can be used to instantly restore 600 mana. Conjured items disappear if logged out for more than 15 minutes.
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.
Launches a bolt of frostfire at the enemy, causing 292 Frostfire damage, slowing movement speed by 40% and causing an additional 57 Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage.
Instantly shields you, absorbing 811 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.
Creates a portal, teleporting group members that use it to Ironforge.
Creates a portal, teleporting group members that use it to Orgrimmar.
Creates a portal, teleporting group members that use it to Stormwind.
Creates a portal, teleporting group members that use it to Undercity.
Conjures a mana citrine that can be used to instantly restore 850 mana. Conjured items disappear if logged out for more than 15 minutes.
Creates a portal, teleporting group members that use it to Darnassus.
Creates a portal, teleporting group members that use it to Thunder Bluff.
Teleports the caster to Dalaran.
Infuses the target's party and raid with brilliance, increasing their Intellect by 31 for 60 min.
Conjures a mana ruby that can be used to instantly restore 1100 mana. Conjured items disappear if logged out for more than 15 minutes.
Transforms the enemy into a cow, forcing it to wander around for up to 50 sec. While wandering, the cow cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
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Increases your Armor by an amount equal to 50% of your Intellect.
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Decipher an untranslated scroll.
Decreases the mana cost of Arcane Intellect by 50% and increases its duration by 50%.
Increases Fire damage taken from the Mage by 3% per stack.
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Hastens your spellcasting, increasing spell casting speed by 20% and reduces the pushback suffered from damaging attacks while casting by 100%. Lasts 20 sec.
Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
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Hover the name to read the Wowhead tooltip.
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Your current target with your Temporal Beacon instantly heals all damage taken over the last 5 seconds. Ineffective on targets that did not have a Temporal Beacon 5 seconds ago.
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Perform spell research, resulting in a bundle of scrolls. Requires a suitable library.
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| Ability | Tree | Max rank | Effect | DPS relevant? |
|---|---|---|---|---|
| Wand Specialization | Arcane | 2 | Increases wand damage per rank (exact amount not looked up) | Yes |
| Arcane Focus | Arcane | 5 | +2%/rank hit chance with Arcane spells (per Icy Veins' text) | Yes |
| Arcane Subtlety | Arcane | 2 | -15%/rank threat from Arcane spells; -7.5 target spell resistance per rank ("Spell Penetration") | Yes |
| Arcane Concentration | Arcane | 5 | Chance per rank for a spell cast to not consume a reagent/be free (per Icy Veins' text; exact mechanic not looked up) | Yes |
| Arcane Blast | Arcane | 1 | — | Yes |
| Wake of Fire | Fire | 2 | Reduces Fire Blast cooldown by 1 sec/rank (2s at max); killing a non-trivial enemy grants +25%/rank crit chance (50% at max) to your next Fire Blast within 20 sec | Yes |
| Incineration | Fire | 3 | — | Not checked |
| Improved Fireball | Fire | 5 | -0.2 sec Fireball/Frostfire Bolt cast time per rank (-1 sec at max rank, per the tooltip's own description text; the raw per-rank trait values shown, -100/-200ms, imply a smaller total and weren't fully reconciled -- description text used as authoritative per this project's standing rule) | Yes |
| Ignite | Fire | 5 | Fire spell crits cause the target to burn for +8%/rank of that spell's damage over 4 sec (24% at rank 3, 40% at max rank 5) | Yes |
| Flame Throwing | Fire | 2 | — | No |
| Impact | Fire | 3 | — | Not checked |
| Burning Soul | Fire | 3 | — | No |
| Improved Flamestrike | Fire | 3 | — | No |
| Pyroblast | Fire | 1 | — | Yes |
| Improved Scorch | Fire | 3 | — | Yes |
| Improved Fire Ward | Fire | 2 | — | No |
| Hot Streak | Fire | 1 | — | Yes |
| Master of Elements | Fire | 3 | — | No |
| Critical Mass | Fire | 3 | — | Yes |
| Blast Wave | Fire | 1 | — | No |
| Fire Power | Fire | 5 | — | Yes |
| Combustion | Fire | 1 | — | Yes |
| Elemental Precision | Frost | 5 | +2%/rank hit chance with Frost/Fire/Arcane spells (per Icy Veins' text) | Yes |
| Ice Shards | Frost | 5 | + critical strike damage bonus on Frost spells per rank (per Icy Veins' text; exact amount not looked up) | Yes |
| Frostbite | Frost | 3 | Chance per rank for Frost damage to Freeze the target briefly (per Icy Veins' text; exact chance not looked up) | Yes |
Talent names above aren't clickable yet: their internal IDs (pulled from the client data) don't match a verified real Wowhead spell ID, so no tooltip is shown rather than risk linking to the wrong page.
WoW: Forever client tables (via wago.tools): levels, costs and cooldowns from build 1.60.1.70425, texts from build 1.60.1.70425. Values are computed from the game's own tables for a character without talents; when a text cannot be computed in full (a damage range, for example), only the Wowhead link is shown.
See also: the DPS simulator and the Item builder use this same data.